“Objects in System.Reflection are closer than they appear.”
by Greg McCoy

Out of the gates…

Off to a good start, I believe. SOS has now hit v0.8 without even a public release. I’ll be attaching an installer to the next post, and will soon after be monkeying around with Blogger to see if I can remember how to use it. ;)

Oh… what’s SOS? Hmmm… ;Þ

Well, it’s basically just a (hopefully useful) wrapper around a very simple concept of text manipulation. Let’s face it. Most of us do things with text daily that are almost autonomous. Unfortunately, they aren’t always as easy as we’d like. That’s where SOS (Snippets on Steroids) was envisioned; in the muck.

So I’m out of the muck now, and have a little gem that I think you may find useful. Let me know if you do.

The application version may say “v0.8″, but don’t let it fool you. It’s not going to be an official release (v1.0) until quite a few improvements that I’m in the process of hammering out.

This does, however raise the interesting point of “why would I make it publicly available if I wasn’t even done with v1.0?” So glad you asked…

SOS is so much more than my pesky little application. It’s a new freedom! Okay, not really… but it really is cool. ;)

SOS needs problems. I need people to post what they think SOS could do for their “block o’ text”. Take a look at some of the examples that I’ll list soon, and try to think beyond them.

As many problems as it may need, it will never be free of the need of solutions. Developers, take this simple system and make a quick application (.NET console apps work quite well). I’ll explain more in detail in subsequent posts, but I want to make sure I have everyone’s ears.

Oh yeah! Before I forget… SOS is free. ;)

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